翻訳と辞書
Words near each other
・ Mode dial
・ Mode effect
・ Mode field diameter
・ Mode for Joe
・ Mode Gakuen Cocoon Tower
・ Mode Gakuen Spiral Towers
・ Mode Media
・ Mode of a linear field
・ Mode of action
・ Mode of production
・ Mode of transport
・ Mode partition noise
・ Mode Plagal
・ Mode Records
・ Mode scrambler
Mode series
・ Mode setting
・ Mode volume
・ Mode water
・ Mode X
・ Mode Z compression
・ Mode, Banmauk
・ Mode, Illinois
・ Mode-locking
・ Mode. Set. Clear.
・ MODE32
・ MODEC
・ Modec
・ Modecin
・ Modedit


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Mode series : ウィキペディア英語版
Mode series
The ''Mode'' series is a quartet of novels by Piers Anthony. Like many of Anthony's other fictional works, it explores themes of violence, the abuse of power, sexism and male dominance, gender roles, the environment, integrity and personal honor, sapient animal life, parallel and alternative evolution, space travel, alternate dimensions, paradox, obscure concepts in physics and mathematics, sexual assault and abuse, child and adolescent sexuality, and suicide.
Though initially marketed as fantasy, the ''Mode'' series is similar to the ''Incarnations of Immortality'' and the ''Apprentice Adept'' series, blending fantasy and science fiction.
==Mode theory==
''Mode'', in the series, is another word for "reality" or "universe." The Virtual Mode is like a three-dimensional plane that cuts across many realities. It requires five points, represented both by anchor modes and anchor persons, to hold it in place. When someone hears the call of the Virtual Mode, he may reach out with his mind and set his anchor point, thereby becoming an anchor person. When two or more persons act in tandem to attach the Virtual Mode, both will become anchors. Only anchor persons may travel freely on the Virtual Mode; other travelers must remain in contact with the anchors lest they become lost in one of the non-anchor modes. In addition, only objects from anchor modes may be transported on the Virtual Mode; any other materials will remain in their mode of origin. Once the anchor point is fixed, mode travelers may step in and out of the Virtual Mode at that point, thereby being able to interact fully in the anchor reality. Anchor persons may only travel ten feet across non-anchor modes before crossing the border into the next reality. Though each mode is only ten feet deep, it is infinitely wide; anchor persons may travel as far as they like to the side as long as they don't cross the border. Each reality is like an individual sheet of mica, and when each individual plane is placed next to others, together they form the whole Virtual Mode. Each mode has its own rules which determine which aspects of science and magic will work there.
Only the death or purposeful release of an anchor person can free an anchor point. When that happens, the Virtual Mode is unstable until another person invokes their anchor. Few people are able to sense the Virtual Mode; only those who can may become anchor persons. In the series, those who invoke the Virtual Mode are typically individuals who have some great need for change in, or escape from, their current situation that only access to the Virtual Mode will provide. In addition, the Chip that invokes the Virtual Mode has different settings which determine the realities that will be included in any given Virtual Mode. Though it can be set to include only modes populated by human beings, the Virtual Mode in the novels is set instead to include sapience of any type, including non-living beings such as machines.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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